平嶋 宗Tsukasa Hirashima

Last Updated :2022/12/01

所属・職名
大学院先進理工系科学研究科 教授
メールアドレス
tsukasa-hirashimahiroshima-u.ac.jp

基本情報

学位

  • 工学博士 (大阪大学)

研究分野

  • 複合領域 / 科学教育・教育工学 / 教育工学

研究キーワード

  • Artificial Intelligence
  • CAI
  • Learning
  • CAI
  • Thought Experiment
  • CAI
  • Problem Posing
  • Error-Visualization
  • Fusinoal Learning Game

教育活動

授業担当

  1. 2022年, 学部専門, セメスター(前期), インクルーシブ・アジア特別集中講義
  2. 2022年, 学部専門, 4ターム, データベース
  3. 2022年, 学部専門, 3ターム, ヒューマンコンピュータインタラクション
  4. 2022年, 修士課程・博士課程前期, 1ターム, 情報科学特別演習A
  5. 2022年, 修士課程・博士課程前期, 2ターム, 情報科学特別演習A
  6. 2022年, 修士課程・博士課程前期, 3ターム, 情報科学特別演習B
  7. 2022年, 修士課程・博士課程前期, 4ターム, 情報科学特別演習B
  8. 2022年, 修士課程・博士課程前期, 年度, 情報科学特別研究
  9. 2022年, 博士課程・博士課程後期, 年度, 情報科学特別研究

研究活動

学術論文(★は代表的な論文)

  1. キットビルド方式によるフローチャート組み立て課題を導入した論理的思考力育成システム, 人工知能学会全国大会論文集, 2020巻, 0号, pp. 2B6GS1201-2B6GS1201, 2020
  2. 関係的理解を指向した問題間比較タスクの設計開発および実践評価, 先進的学習科学と工学研究会, 85巻, pp. 25-30, 20190307
  3. Error-Based Simulationを用いることによる概念変容の分析 : 概念マップの変化としての概念変容の分析, 先進的学習科学と工学研究会, 85巻, pp. 70-75, 20190307
  4. カード操作方式によるプログラミング学習支援システムでの学習過程の可視化方法の提案, 先進的学習科学と工学研究会, 85巻, pp. 92-97, 20190307
  5. プログラミングにおける部品の獲得・拡張活動プロセス, 先進的学習科学と工学研究会, 85巻, pp. 104-109, 20190307
  6. Computational Thinkingを育成することを目的とした分類課題に対する組み立て式ベン図・Yes/Noチャート学習環境の設計・開発とその試験的運用に対する評価, 先進的学習科学と工学研究会, 85巻, pp. 116-121, 20190307
  7. プログラミング的思考の経験を通じた学習内容の理解・応用・批評的評価 : ベン図,Yes/Noチャート,ビジュアルプログラミング言語,対話型ロボットを用いた小学校における授業実践 (ICTを用いた学習環境の構築/一般), 日本教育工学会研究報告集, 19巻, 1号, pp. 31-38, 20190309
  8. 学びの構成原理の理解深化を目的とした小学校教員研修の実践 (ICTを用いた学習環境の構築/一般), 日本教育工学会研究報告集, 19巻, 1号, pp. 301-306, 20190309
  9. 因数分解を対象とした作問学習演習システムの設計開発と実験的利用, 先進的学習科学と工学研究会, 86巻, pp. 6-11, 20190706
  10. 空間表現を媒介とした言語・数式表現間の変換としての和差算数文章題の定式化と学習環境の設計, 先進的学習科学と工学研究会, 86巻, pp. 12-17, 20190706
  11. 平面図形問題を用いた論理的思考力育成支援システムの開発, 先進的学習科学と工学研究会, 86巻, pp. 18-23, 20190706
  12. プログラミングにおける学習者の部品構築プロセスを考慮した学習支援システムの提案, 先進的学習科学と工学研究会, 86巻, pp. 66-69, 20190706
  13. 学習者による観測器の活用を通した解答の検証を指向する力学学習支援システムの試作, 先進的学習科学と工学研究会, 86巻, pp. 70-73, 20190706
  14. 算数文章題を対象とした作問学習支援システム「モンサクン」における個々の作問課題の分析を目的とした作問プロセスシミュレータの設計・開発, 先進的学習科学と工学研究会, 86巻, pp. 83-88, 20190706
  15. コンピュテーショナルシンキングを育成するパズルゲームアプリケーションDeliverBoxの開発, 国際ICT利用研究学会全国大会講演論文集 International ICT Application Research Society annual conference (IIARS) CD-ROM poroceedings, 4巻, pp. 92-94, 20191130
  16. カード操作方式によるプログラミング学習支援システムにおける学習者の活動に基づく学習課題の特徴分析 (情報システム研究会 知的情報システム・その他一般), 電気学会研究会資料. IS, 2019巻, 60号, pp. 41-44, 20191109
  17. 和差算数文章題の言語・数式・空間表現の相互変換における数量の役割付けとしての自己説明演習の設計・開発 (プログラミング教育と情報の科学的理解/一般), JSiSE研究会研究報告, 33巻, 6号, pp. 109-116, 201903
  18. 代数文章題立式の概念構造操作としてのタスク化と支援システムの設計開発および実践運用 (プログラミング教育と情報の科学的理解/一般), JSiSE研究会研究報告, 33巻, 6号, pp. 117-124, 201903
  19. 確率モデルによる探索的再構成課題の学習プロセス分析手法の提案, 先進的学習科学と工学研究会, 88巻, pp. 85-90, 20200309
  20. 学習者のパラメータ探索を通した故障診断による力学学習支援システムの開発, 先進的学習科学と工学研究会, 88巻, pp. 103-108, 20200309
  21. 論理組立演習における情報過不足問題の開発, 教育システム情報学会誌, 38巻, 3号, pp. 243-247, 20210701
  22. Learning Models in Educational Game Interactions: A Review, International Journal of Engineering Education, 1巻, 1号, pp. 1-7, 20210707
  23. Proposal of Learning Support System for Improving Skills in Inferring Background Knowledge in Conversation, International Conference on Human-Computer Interaction, pp. 104-114, 20210724
  24. Design of Learning by Logical Empathic Understanding in Technology Enhanced Learning, International Conference on Human-Computer Interaction, pp. 38-49, 20210724
  25. Learner model for adaptive scaffolding in intelligent tutoring systems for organizing programming knowledge, International Conference on Human-Computer Interaction, pp. 63-74, 20210724
  26. Characterization of Auxiliary Problems for Automated Generation in Error-Based Simulation, International Conference on Human-Computer Interaction, pp. 3-13, 20210724
  27. Preliminary Review of Online Collaborative Kit-Build Concept Map Tool in Practical Use, Business Innovation and Engineering Conference 2020 (BIEC 2020), pp. 46-53, 20210728
  28. Investigating the Distribution of Knowledge Structure in Extended Concept Mapping, Business Innovation and Engineering Conference 2020 (BIEC 2020), pp. 74-79, 20210728
  29. Cluster Analysis of Student Learning Process on Digital Learning Media Based on Visual Intuition Using Adaptive Moving Self-Organizing Maps, 6th International Conference on Sustainable Information Engineering and Technology 2021, pp. 118-124, 20210913
  30. Efficient Online Collaborative Learning Through Concept Mapping with Kit-Build Concept Map, 6th International Conference on Sustainable Information Engineering and Technology 2021, pp. 125-131, 20210913
  31. A Preliminary Study: Toulmin Arguments In English Reading Comprehension For English as Foreign Language Students, 2021 International Conference on Electrical and Information Technology (IEIT), pp. 6-10, 20210914
  32. The Effect of Extended Kit-Build Concept Mapping on Students' Perceptions, 2021 7th International Conference on Education and Technology (ICET), pp. 288-292, 20210918
  33. 和差の算数文章題を対象とした作問課題分析ツールの設計・開発およびその評価, 教育システム情報学会誌, 38巻, 4号, pp. 328-340, 20211001
  34. 命題三角ロジック組立課題における命題構成単語の無意味綴り化の影響の実験的検証, 教育システム情報学会誌, 38巻, 4号, pp. 358-362, 20211001
  35. Analysis of Perceived Ease of Use, Perceived Usefulness, and Behavioral Intention on Extended Scratch-Build Concept Mapping Tool, 2021 7th International Conference on Electrical, Electronics and Information Engineering (ICEEIE), pp. 1-5, 20211002
  36. Influence of Access to Reading Material during Concept Map Recomposition in Reading Comprehension and Retention, IEICE TRANSACTIONS on Information and Systems, 104巻, 11号, pp. 1941-1950, 20211101
  37. Design and development of semi-automatic concept map authoring support tool, Research and Practice in Technology Enhanced Learning, 16巻, 1号, pp. 1-19, 20211201
  38. Nonoka Aikawa, Kento Koike, Takahito Tomoto, Tomoya Horiguchi, Tsukasa Hirashima, Improving Assessment and Evaluation Strategies on Online Learning, pp. 101-107, 20220609
  39. Automatic Generation Rules for Auxiliary Problems Based on Causal Relationships for Force in a Mechanics Learning Support System, International Conference on Human-Computer Interaction, pp. 437-450, 20220701
  40. An Interactive Learning Environment System on Basic Programming Subjects: Effects of Learning Outcomes and Question Level Patterns, JTEV, 8巻, 1号, pp. 1-14, 20220104
  41. An Exploratory Study of the Relationship between Computational Thinking and Creative Attitudes among University Students, CTE-STEM 2022 conference, 20220611
  42. 量命題を部品とした算数単位文章題組立作問学習ソフト 「モンサクン」 の小学校全学年での試験的利用, 教育システム情報学会誌, 39巻, 3号, pp. 357-367, 20220701
  43. Collaborative concept mapping with reciprocal kit-build: a practical use in linear algebra course, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 15巻, 1号, 20200731
  44. The effect of differences in group composition on knowledge transfer, group achievement, and learners' affective responses during reciprocal concept mapping with the Kit-Build Approach, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 15巻, 1号, 20200610
  45. The effect on new knowledge and reviewed knowledge caused by the positioning task in closed concept maps, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 14巻, 1号, 20191108
  46. Application focused on structural comprehension of mathematics contextual problems for kindergarten students, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 14巻, 1号, 20190128
  47. Comparison between behavioral and structural explanation in learning by model-building, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 14巻, 1号, 20190318
  48. Improving English reading for EFL readers with reviewing kit-build concept map, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 15巻, 1号, 20200318
  49. Analysis of quality of knowledge structure and students' perceptions in extension concept mapping, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 17巻, 1号, 20220407
  50. Learning effectiveness of computational thinking in a simple classification task while using a yes/no chart learning system compared to using a visual programming learning system, Information and Technology in Education and Learning, 1巻, 1号, pp. 1-11, 202112
  51. バグモデルによる診断機能を持った探索アルゴリズムの知的学習支援システム, 日本教育工学会雑誌, 26巻, 4号, pp. 361-370, 20030401
  52. "Context-sensitive filtering for the web", Web Intelligence and Agent Systems, International Journal of Pressure Vessels and Piping, 1巻, pp. 249-257, 20030401
  53. 問題変更演習のための学習支援環境の設計・開発, 教育システム情報学会学会誌, 21巻, 3号, pp. 223-231, 20040701
  54. 英語物語に関する質問応答のための予想正答文との比較による正誤判定法, 教育システム情報学会学会誌, 21巻, 3号, pp. 232-240, 20040701
  55. A Computer-Based Learning Game Designed by Fusion Method, The Journal of Information and Systems in Education, 2巻, 1号, pp. 7-13, 20030401
  56. Visualization of Bugs in Subtraction with Block-Box Model, ED-MEDIA2003, pp. 777-783, 20030401
  57. A Metadata Editor of Exercise Problems for Adaptive Problem Sequencing, AIED2003, pp. 425-427, 20030401
  58. A Computational Framework of Thought Experiment Environments, ICCE 2003, pp. 1074-1078, 20030401
  59. Tutoring System for Pencil Drawing Discipline, ICCE 2003, pp. 1163-1170, 20030401
  60. A Method to Resolve Ambiguity of Interpretation of English Sentences for Intelligent English Learning Support Systems, ICCE 2003, 20030401
  61. A simulation-based learning environment assisting scientific activities based on the classification of ’surprisingness’, ED-MEDIA04, pp. 1413-1418, 20040601
  62. A Scaffold Process to Facilitate Comprehension in Web-Based Training, 15th Information Resources Management Association International Conference, pp. 1187-1188, 20040701
  63. A Support Environment for Learning by Describing Problem Map in Arithmetical Word Problems, ICCE2004, pp. 213-225, 20041201
  64. Partial exchange method for designing learning games and its application, ICCE2004, pp. 257-264, 20041201
  65. Error-visualization in multi-agent social simulations for developing childrens’ statistical skills, ICCE2004, pp. 105-111, 20041201
  66. Example retrieval of learning functions for supporting authoring of a WBT system, ICCE2004, pp. 1627-1633, 20041201
  67. A Method of Judgment by Comparing Answer Sentences with Expected Correct Answers for Questions and Answers in CALL, EDMEDIA2004, 20040601
  68. 教育的インタラクションと学習者モデリング, システム制御情報学会誌, 47巻, 4号, pp. 185-190, 20030401
  69. 「誤りからの学習」を指向した誤り可視化の試み, 教育システム情報学会誌, 21巻, 3号, pp. 178-186, 20040701
  70. 学習ゲーム作成のための部分構造交換法とその実践例, 電子情報通信学会論文誌D-I, J88-D-I巻, 1号, pp. 35-44, 20050101
  71. 英語物語に関する質問応答のための意味比較による正誤判定, 電子情報通信学会論文誌D-I, J88-D-I巻, 1号, pp. 25-34, 20050101
  72. 和と差の二項演算に関する作問学習支援環境利用による算数能力への影響調査, 日本教育工学会論文誌, 28巻, 3号, pp. 205-216, 20041201
  73. 問題を比較することによる学習の支援環境, 日本教育工学会論文誌, 28巻, 3号, pp. 171-182, 20041201
  74. 注視点分布に基づく適応的な注釈情報の提示, 第10回 インタラクティブシステムとソフトウェアに関するワークショップ論文集, pp. 19-24, 20041201
  75. Realizing Adaptive Questions and Answers for ICALL Systems, AIED2005, 20050401
  76. Graph of Microworld, AIED2005, 20050401
  77. Formation of Oil Bodies in the Cultured Shoot Primordia of Matricaria chamomilla, Plant Tissue Culture Letter, 10巻, pp. 289-292, 19930401
  78. Robust simulator: A method of simulating learners' erroneous equations for making error-based simulation, INTELLIGENT TUTORING SYSTEMS, PROCEEDINGS, 4053巻, pp. 655-665, 20060101
  79. Visualizing errors and its evaluation, INTELLIGENT TUTORING SYSTEMS, PROCEEDINGS, 4053巻, pp. 744-746, 20060101
  80. Robust simulator: A method of simulating learners' erroneous equations for making error-based simulation, INTELLIGENT TUTORING SYSTEMS, PROCEEDINGS, 4053巻, pp. 655-665, 2006
  81. Visualizing errors and its evaluation, INTELLIGENT TUTORING SYSTEMS, PROCEEDINGS, 4053巻, pp. 744-746, 2006
  82. Analyzer of Sentence Card Set for Learning by Problem-Posing, AIED 2013, pp. 628-631, 2013
  83. Development and Evaluation of a Mobile Search System for Science Experiments to Connect School Knowledge to Common Knowledge, HIMI/HCII 2013,Part III, pp. 192-201, 2013
  84. Error Analysis for Tablet User Interface Transfers Based on Operational Knowledge Interference, Lecture Notes in Computer Science, 8019巻, pp. 84-93, 2013
  85. Fraction Block as a Tool for Learning & Teaching Fraction and Its Experimental Use in an Elementary School, pp. 103-109, 2013
  86. Instantaneous Assessment of Learners’ Comprehension for Lecture by using Kit-Build Concept Map System., HIMI/HCII 2013,Part III, pp. 175-181, 2013
  87. Interactive Environment for Learning by Problem-Posing of Arithmetic Word Problems Solved by One-step Multiplication, pp. 51-60, 2013
  88. Learning by Problem-Posing with Online Connected Media Tablets, HIMI/HCII 2013,Part III, pp. 165-174, 2013
  89. Practical Use of Kit-Build Concept Map System for Formative Assessment of Learners' Comprehension in a Lecture, pp. 892-901, 2013
  90. Prologによる解法知識を用いた誤答解説文付き多肢選択問題の生成, 教育システム情報学会論文誌, 30巻, 2号, 2013
  91. 学習用カードゲームのオーサリングシステムの開発と実験評価, 教育システム情報学会論文誌, 30巻, 2号, 2013
  92. 教室授業との融合を目的とした単文統合型作問学習支援システムモンサクンTouchの開発と実践利用, 電子情報通信学会論文誌 D, J96-D巻, 10号, pp. 2440-2451, 2013
  93. 誤りの可視化による階層構造の理解を指向したコンセプトマップ構築学習の支援環境, 教育システム情報学会誌, 30巻, 1号, pp. 42-53, 2013
  94. 特別支援学級でのモンサクンを用いた作問学習実践事例, 教育システム情報学会論文誌, 30巻, 4号, pp. 243-247, 2013
  95. ★, 割合分数を具象化する分数ブロックの提案と学習支援システムの設計・開発および試験的利用, 電子情報通信学会論文誌, 97-D巻, 10号, pp. 1553-1562, 20141001
  96. 講義に対する理解促進のためのノートリビルディング法の提案と支援システムの開発・評価, 教育システム情報学会, 31巻, 4号, pp. 264-269, 20141008
  97. ★, Error-Based Simulation for Error-Awareness in Learning Mechanics: An Evaluation, Journal of Educational Technology & Society, 17巻, 3号, pp. 1-13, 20140701
  98. 力間の関係の外化を用いた力学学習支援システムの開発とその実験的利用, 教育システム情報学会, 31巻, 4号, pp. 251-263, 20141008
  99. 人文科学系講義における学習者の理解把握のための許容リンクを導入したKit-Build概念マップの試験的利用, 日本教育工学会, 38巻, Suppl.号, pp. 149-152, 20141225
  100. ★, 単文統合型作問学習支援システムの利用効果の問題構造把握の観点からの評価, 電子情報通信学会論文誌, 98-D巻, 1号, pp. 153-162, 20150101
  101. ★, 単純化方略を用いた問題解決失敗の自己克服支援システムとその実践的評価―初等力学を対象として―, 電子情報通信学会論文誌D, 98巻, 1号, pp. 130-141, 201501
  102. 音楽リズム課題における単純化方略を用いた自己克服支援とその実験的評価,電子情報通信学会論文誌 J98-D No.1, pp.142-152(2015.1), 電子情報通信学会論文誌D, 98巻, 1号, pp. 142-152, 20150101
  103. ★, Comparison between Kit-Build and Scratch-Build Concept Mapping Methods in Supporting EFL Reading Comprehension, INFORMATION AND SYSTEMS IN EDUCATION, 14巻, 1号, pp. 1-15, 20150423
  104. ★, Triplet Structure, Model of Arithmetical Word Problems for Learning by Problem-Posing,, Proc. of HCII2014, pp. 42-50, 20140722
  105. Report on Practice of Note-Rebuilding Support System, Proc. of HCII2014(LNCS 8522), pp. 127-136, 20140722
  106. Kit-Build Concept Mapping for Being Aware of the Gap of Exchanged Information in Collaborative Reading of the Literature, Proc. of HCII2014(LNCS 8522), pp. 32-41, 20140722
  107. Analysis of Problem-Posing Process of Arithmetical Word Problem as Sentence Integration: Viewpoint of First Selected Sentence, Proc. of ICSLE2014, pp. 85-88, 20140624
  108. Interactive Environment for Learning by Problem-Posing of Arithmetic Word Problems Solved by One-step Multiplication and Division, Proc .of ICCE2014, pp. 89-94, 20141130
  109. Practical Use of Interactive Environment for Learning by Problem-posing for One-step Multiplication and Division Word Problems, ICCE2014 Workshop Proceedings, pp. 369-378, 20141130
  110. Learning by Posing Problems Using Illustrations Instead of Words, Proc. of ICCE2014, pp. 285-292, 20141130
  111. Self-overcoming of Impasse by Using Problem Simplification, ICCE2014 Main Proceedings, pp.50-58 (2014)., Proc. of ICCE2014, pp. 50-58, 20141130
  112. Knowledge Propagation in Practical Use of Kit-Build Concept Map System in Classroom Group Work for Knowledge Sharing, ICCE2014 Workshop Proceedings., pp. 463-472, 20141130
  113. ★, Framework of Kit-Build Concept Map for Automatic Diagnosis and Its Preliminary Use, Research and Practice in Technology Enhanced, 10巻, 17号, pp. 1-21, 20151005
  114. 論理的思考力育成を指向したフローチャート活用学習システムと小学校児童による実験的評価, 教育システム情報学会, 32巻, 3号, pp. 214-219, 20150701
  115. ★, Comparison between Kit-Build and Scratch-Build Concept Mapping Methods in Supporting EFL Reading Comprehension, INFORMATION AND SYSTEMS IN EDUCATION, 14巻, 1号, pp. 1-15, 20150423
  116. The Effects of Using Kit-Build Method to Support Reading Comprehension of EFL, HCI 2014, pp. 3-11, 20140722
  117. Experimental Use of Kit-Build Concept Map System to Support Reading Comprehension of EFL in Comparing with Selective Underlining Strategy, INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 7巻, 4号, pp. 80-87, 20160401
  118. 運動する物体にはたらく力を対象としたError-based Simulationの中学校理科における実践利用, 電子情報通信学会論文誌, Vol.J99-D巻, No.4号, pp. 439-451, 20160401
  119. Experimental Evaluation of the KB-mapping Method to Avoid Sentence-by-Sentence Map-building Style in EFL Reading with Concept Mapping, INFORMATION AND SYSTEMS IN EDUCATION, 15巻, 1号, pp. 1-14, 201605
  120. ★, キットビルド概念マップの小学校理科での授業内利用の試み, 教育システム情報学会誌, 33巻, 4号, 201610
  121. 力と運動に関する因果推論理論, 人工知能学会論文誌, 31巻, 4号, 201608
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  266. Designing Rich Interactive Content for Blended Learning: A Case Study from Indonesia, ELECTRONIC JOURNAL OF E-LEARNING, 18巻, 4号, pp. 276-287, 202008
  267. Comparing Two Extended Concept Mapping Approaches to Investigate the Distribution of Students' Achievements, IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, E104D巻, 2号, pp. 337-340, 202102
  268. Collaborative concept mapping with reciprocal kit-build: a practical use in linear algebra course, Research and Practice in Technology Enhanced Learning, 15巻, 1号, pp. 1-12, 202012
  269. The effect of differences in group composition on knowledge transfer, group achievement, and learners’ affective responses during reciprocal concept mapping with the Kit-Build Approach, Research and Practice in Technology Enhanced Learning, 15巻, 1号, pp. 1-19, 202006
  270. Computational Thinking を育成する組み立て式ベン図· Yes/No チャート学習システムの設計· 開発および評価, 人工知能学会論文誌, 35巻, 6号, pp. 1-13, 20201101
  271. 因数分解を対象とした作問学習演習システムの実践利用, 教育システム情報学会誌, 37巻, 4号, pp. 342-347, 20201001
  272. プログラミング学習における再利用性を指向した知識組織化のための知的支援 機能・振舞い・構造の観点に基づく問題解決過程のモデル, 人工知能学会論文誌, 35巻, 5号, pp. 1-17, 20200901
  273. Improving Knowledge Structure through Extended Scratch-Build Concept Mapping, Letters in Information Technology Education, 3巻, 1号, pp. 36-40, 20200702
  274. The Effect of Prior Programming Experience on the Use of Binary Tree Learning System for the Promotion of Computational Thinking, Solid State Technology, 63巻, 1号, pp. 746-754, 20200131
  275. Interactive M-Learning Media Technology to Enhance the Learning Process of Basic Logic Gate Topics in Vocational School and Engineering Education, International Journal of Engineering Education, 2巻, 2号, pp. 50-63, 202012
  276. Design and development of semi-automatic concept map authoring support tool, Research and Practice in Technology Enhanced Learning, 16巻, 1号, pp. 1-19, 20210421
  277. Semi-Automatic Concept Map Generation Approach of Web-Based Kit-Build Concept Map Authoring Tool, International Journal of Interactive Mobile Technologies, 15巻, 8号, pp. 50-70, 202104
  278. Design and Development of Online Collaborative Learning Platform of Kit-Build Concept Map, Journal of Information Technology and Computer Science, 6巻, 1号, pp. 50-65, 20210430
  279. Improvements of fuzzy C-means clustering performance using particle swarm optimization on student grouping based on learning activity in a digital learning media, Proceedings of the 5th International Conference on Sustainable Information Engineering and Technology, pp. 239-243, 20201116
  280. Students' acceptance towards kit-build concept map authoring tool in supporting learning of english reading comprehension, Proceedings of the 5th International Conference on Sustainable Information Engineering and Technology, pp. 158-164, 20201116
  281. Development of an Interactive Educational Tool to Experience Machine Learning with Image Classification, 2020 IEEE 9th Global Conference on Consumer Electronics (GCCE), pp. 78-80, 20201013
  282. The Concept of Using Interactive Educational Media with Problem-Posing Interaction Flow in Basic Programming Learning, 2020 Third International Conference on Vocational Education and Electrical Engineering, pp. 1-6, 20201003
  283. The Performance of Extended Scratch-Build Concept Mapping Tool in Blended Learning, 2020 4th International Conference on Vocational Education and Training (ICOVET), pp. 345-349, 20200919
  284. Compogram: Development and Evaluation of ITS for Organizing Programming-Knowledge by Visualizing Behavior, International Conference on Human-Computer Interaction 2020, pp. 151-162, 20200719
  285. Prediction of Group Learning Results from an Aggregation of Individual Understanding with Kit-Build Concept Map, International Conference on Artificial Intelligence in Education 2020, pp. 109-113, 20200706
  286. Online Collaborative Kit-Build Concept Map, Proceedings of the 28th International Conference on Computers in Education 2020, pp. 189-191, 202011
  287. A Study on the Relationship between Motivation for Gaming and Creativity in Students who Major in Video Games Development or Design, DiGRA2020, pp. 1-4, 202010
  288. 論理組立演習における情報過不足問題の開発, 教育システム情報学会誌, 38巻, 3号, pp. 243-247, 202107
  289. 思考の外在的行為化の場としての仮想空間—学習支援の立場から—, 人工知能, 36巻, 4号, pp. 476-479, 202107
  290. 異義可換性のある接続表現を対象とした接続詞演習環境の設計開発とその試験的利用, 電子情報通信学会論文誌D, 104巻, 4号, pp. 337-347, 202104
  291. 高校生のゲームプレイ時間とプログラミングに対する態度およびコンピュータの重要度との関連性, デジタルゲーム学研究, 14巻, 1号, pp. 9-18, 202101
  292. デジタルゲーム開発を専門とする学生の 「創造性」 と 「ゲームの利用と満足」 の関連性についての検討, デジタルゲーム学研究, 14巻, 1号, pp. 1-7, 202101
  293. Online Collaborative Kit-Build Concept Map: Learning Effect and Conversation Analysis in Collaborative Learning of English as a Foreign Language Reading Comprehension, IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, E104D巻, 7号, pp. 981-991, 202107
  294. Design and development of semi-automatic concept map authoring support tool, RESEARCH AND PRACTICE IN TECHNOLOGY ENHANCED LEARNING, 16巻, 1号, 20210421
  295. Influence of Access to Reading Material during Concept Map Recomposition in Reading Comprehension and Retention, IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, E104D巻, 11号, pp. 1941-1950, 202111

著書等出版物

  1. 2005年05月, 「問題作りからの学習」を題材とした協調学習の知的支援環境, 広島大学大学院工学研究, 2005年, 05, 研究代表者 平嶋 宗
  2. 2007年05月, 単文統合としての問題作りを対象とした作問学習支援システム, 広島大学大学院工学研究, 2007年, 05, 日本語, 研究代表者 平嶋宗
  3. 2004年05月, 知的仮想実験環境の部品化と部品データベースの構築, [九州工業大学, 2004年, 05, 研究代表者 平嶋宗
  4. 2012年10月, 教育工学とシステム開発, ミネルヴァ書, 2012年, 10, 矢野米雄, 平嶋宗編著, 9784623063642

招待講演、口頭・ポスター発表等

  1. キットビルド概念マップの理論と活用:形成的評価・批判的思考・共同作業・FDの観点から, 平嶋宗, 電子情報通信学会教育工学研究会, 2021年11月06日, 招待, 日本語
  2. Kit-Build Concept Map: Shared Externalized Representation of Lecture Comprehension between Teachers and Students, Tsukasa Hirashima, International Conference on Information Technology and Education 2021, 2021年11月20日, 招待, 英語
  3. 2016年07月27日, 招待, 英語
  4. 教育システム情報学の未来への軌跡, 平嶋宗, 教育システム情報学会全国大会40周年記念シンポジウム, 2015年09月02日, 招待, 日本語, 教育システム情報学会, 徳島大学
  5. 学習課題の情報構造としての再定義とその内容に基づいて設計された活動としての組み立てることによる学習, 平嶋宗, 人工知能学会全国大会学会コラボセッションS1「学習の科学と工学の協同」, 2015年05月30日, 招待, 日本語, 人工知能学会, 函館未来大学
  6. Externalization of Thinking Task. with Kit-Building Approach, Tsukasa Hirashima, Mathematics, Science and Computer Science Education International Seminar, 2016年10月15日, 招待, 英語, Indonesia University of Education, Bandung, Indonesia
  7. How should Information Technology change Learning/Education?, Tsukasa Hirashima, Invited General Lecture of Computer Science Education Department, Indonesia University of Education, 2016年10月13日, 招待, 英語, Computer Science Education Department, Indonesia University of Education, Bandung, Indonesia
  8. Model-Based Approach for Educational Big Data Analysis of Learners Thinking with Process Data, Tsukasa Hirashima, IWBIS2017, 2017年09月24日, 招待, 英語, Jakarta, Indonesia
  9. COMPUTER-BASED INTELLIGENT SUPPORT FOR MODERATELY ILL-STRUCTURED PROBLEMS, Tsukasa Hirashima, ICSITec2017, 2017年10月25日, 招待, 英語, Bandung, Indonesia
  10. Design of Moderately Ill-Structured Task and Intelligent Support with Information Structure Open Approach, Tsukasa Hirashima, ICCE2017, 2017年12月08日, 招待, 英語
  11. Reconstructional concept map: automatic Assessment and reciprocal reconstruction., Tsukasa Hirashima, ICLI2018, 2018年08月08日, 招待, 英語, Universitas Negeri Malang, Indonesia

受賞

  1. 2020年11月27日, APSCE (Asia-Pacific Society for Computers in Education) Best Poster Design Award, Online Collaborative Kit-Build Concept Map: Conversation Analysis and Learning Effect in Collaborative Learning of English as a Foreign Language
  2. 2020年10月03日, ICEEIE (International Conference on Electrical, Electronics and Information Engineering) Best Paper Award, Extended Scratch-Build Concept Map to Enhance Meaningful Learning
  3. 2020年06月22日, 一般社団法人人工知能学会 研究会優秀賞, 一般社団法人人工知能学会会長, 空間表現を媒介とした言語・数式表現間の変換としての和差算数文章題の定式化と学習環境の設計
  4. 2019年10月17日, GCCE2019 Excellent Student Paper Award Outstanding Prize
  5. 2019年06月27日, 人工知能学会研究会優秀賞, 人工知能学会, モデリング学習環境における支援タイプの違いが学習者の振舞いおよび学習効果に与える影響の検証
  6. 2018年06月27日, 人工知能学会2017年度現場イノベーション賞(金賞), 一般社団法人人工知能学会会長
  7. 2018年09月12日, The International Conference on Creativity and Innovation (ICCI) 2018 Best Student Award, Chairman of ICCI 2018
  8. 2017年06月26日, 人工知能学会研究会優秀賞, 一般社団法人人工知能学会会長 
  9. 2017年08月25日, 教育システム情報学会第42回全国大会 大会奨励賞(インタラクティブ発表の部), 一般社団法人教育システム情報学会会長, ノートテイキングとしての逐次的キットビルド概念マップ構築環境の設計・開発
  10. 2017年08月25日, 教育システム情報学会第42回全国大会 大会奨励賞(口頭発表の部), 一般社団法人教育システム情報学会会長, 仮説検証実験における変数間構造表現としての四象限モデルの提案と小学校理科での実践利用
  11. 2016年, 教育システム情報学会研究会優秀賞, 教育システム情報学会, 映像講義とキットビルド概念マップの対応付けによる教授者と学習者の理解のずれの検出機能の開発と実践
  12. 2016年10月26日, 第13回日本e-Learning大賞シミュレーション特別部門賞, e-Learning Awards 2016フォーラム実行委員会, シミュレーションによる誤り可視化システムError‐Based Simulation
  13. 2015年12月04日, Best technical design paper award The 23rd International Conference on Computers in Education (ICCE 2015), ICCE2015
  14. 2015年12月04日, Nomination of Best Overall Paper Award The 23rd International Conference on Computers in Education (ICCE 2015), ICCE2015
  15. 2014年06月13日, 人工知能学会研究会優秀賞, 一般社団法人人工知能学会会長